Equipment & Ranks
Equipment ranks and level caps, stats by rank, upgrade costs and S and S+ items.
Slots and ranks
You wear 8 pieces: weapon, shield, head, chest, legs, hands, feet and back. Every item has a rank from Common to Exalted Divine. You raise the rank by merging, and each rank raises the item’s level cap and stats.
The table shows the stats of an average item at each rank’s level cap. Each item has its own strengths, so two items of the same rank can differ a little.
| Rank | Level cap | Weapon Damage | Weapon HP | Armor piece HP | Armor piece Armor |
|---|---|---|---|---|---|
| 10 | 26 | 10 | 12 | 2 | |
| 30 | 42 | 17 | 20 | 4 | |
| 50 | 61 | 24 | 29 | 5 | |
| 100 | 129 | 51 | 61 | 12 | |
| 130 | 179 | 71 | 86 | 17 | |
| 160 | 229 | 91 | 110 | 22 | |
| 250 | 473 | 189 | 227 | 45 | |
| 280 | 600 | 240 | 287 | 57 | |
| 310 | 726 | 290 | 348 | 69 | |
| 360 | 1,946 | 778 | 934 | 186 | |
| 390 | 2,285 | 914 | 1,097 | 219 | |
| 420 | 2,625 | 1,050 | 1,259 | 251 | |
| 500 | 3,363 | 1,345 | 1,614 | 322 | |
| 560 | 4,041 | 1,616 | 1,940 | 388 |
Upgrades belong to the slot
Upgrading with gold and scrolls levels the equipment slot, not the item. A new item instantly uses your slot’s level, up to its own rank’s cap. Raising an item’s rank raises that cap.
| Rank cap | Levels | Total gold from level 1 | ||
|---|---|---|---|---|
| 1 to 10 | 5,400 | 18 | 5,400 | |
| 10 to 30 | 17,800 | 78 | 23,200 | |
| 30 to 50 | 31,800 | 80 | 55,000 | |
| 50 to 100 | 124,500 | 200 | 179,500 | |
| 100 to 130 | 148,050 | 294 | 327,550 | |
| 130 to 160 | 175,050 | 300 | 502,600 | |
| 160 to 250 | 1,145,250 | 1,390 | 1,647,850 | |
| 250 to 280 | 471,750 | 600 | 2,119,600 | |
| 280 to 310 | 516,750 | 780 | 2,636,350 | |
| 310 to 360 | 986,250 | 2,000 | 3,622,600 | |
| 360 to 390 | 651,750 | 1,200 | 4,274,350 | |
| 390 to 420 | 696,750 | 1,200 | 4,971,100 | |
| 420 to 500 | 5,016,800 | 6,360 | 9,987,900 | |
| 500 to 560 | 10,629,000 | 8,930 | 20,616,900 |
S and S+ items
- S-Tier items have ×1.35 stats. Some drop from chests, others come from challenges, bundles or events.
- S+ items have ×1.6 stats and start to drop once you have cleared chapter 14.
- From True Divine, most items add +5% final Damage, and from Exalted Divine also +5% final Max HP. Items that upgrade a skill at those ranks instead, such as S+ weapons, do not. Each item’s bonus list shows which kind it is.
Items and sets
Every weapon, its class and its rank bonuses are on Weapons. Shields, armor pieces and set bonuses are on Armor & Sets.




